The Jade Regent

The dead can dance?

In the week following the overtaking of RavensCrag, party collects its strength in Kalsgard, and prepares for the expedition ahead over the crown of the world and beyond.
Christina approaches the group with an look and earnestness that had not been seen previously. She explains that a local religious order of Pharasma is requesting the party assist them with a problem they have encountered in their ostiary.

In an act most vile, bodies have gone missing from this noble order serving death. The bodies are treated preciously and with reverence, and have nothing to do necromancy or darker arts.

Velrentai Nerisia , spiritual leader of the temple of the goddess Pharasma, explains to the party how disturbing these acts are. Gold and riches will be part of the expected payment (@ GM – I forgot how much exactly, was it 2000 gold?), with the party allowed to keep MOST of what they find. SOME of the artifacts and precious religious items for Pharasma have significant importance, and these items will be desirably paid for if the party brings them to the surface, for 50 gp each item.

An important item is given to the party, a special chime that opens special locked doors. More importantly, these doors can only be opened by this special chime’s activation. With caution the team is notified that the chime has only 7 charges, and must be used wisely. The door to the surface world is only opened using the chime, so at least one charge must be saved in order to escape the ostiary to the world of the living.

The team opened the crypts and entered without fanfare; ultimately descending further down the spiral staircase, some much more majestically and with greater fanfare than others; all of it good.

In moments however, in a a long hallway with secretive alcoved areas, spiders attack menacingly. Fortunately, nobody is critically wounded from the encounter. Corpses are investigated and yield nothing.

In the ensuing hallway, the team encounters these fucked up nasty looking winged skulls with tentacle teeth which is crazy fucked up and weird looking. Their scream attacks were debilitating, but fortunately the team is able to carry on.

In the room to follow the team is waylaid by 2 Darkstalkers. One is killed in a fiery death, and the other surrenders. Our captive will wished he was killed after the mistreatment to follow.

Later, an interesting teleportation room is discovered. In rapt fascination the Wizard Kaltharnus ultimately discovers the room to be a teleporting device. In the end however, the room proves mundane at this time, since the teleportation only transports to the room across the hallway :/…or does it?!

As the group neared the end of this session, the team entered a room with reflective curved walls marked with sigils and outlines. In continued fascination the wizard went and touched the walls to investigate further. Uh oh ensures as the team discovers entities emerging from the depths. Combat ensues again, full on party mode.

- Other shit that happened: Scott and Monique showed up for a while. A wee bit of downtime stuff discussed. Kaltharnus and GM discussed things of an intimate nature in the bedroom (secrets…).

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Ravenscraeg Rampage

The party returns from Ravenscraeg exhausted from the fight with the strange goblin-esque spellcaster.

Christina is talking with Caleb, who has returned, and is now dressed in Tien style black robes. He does not explain where he has been but seems keen to reunite with the party and be of service. “We are still….aligned…” He smirks.

It is explained that Takeo has become a Scion. Caleb touches Suishen briefly to introduce himself to the sword and gain the knowledge of the Oni. He withdraws his hand quickly and does not ponder the sword any further. The party rest and recover.

There is an absence of bird song when they wake up and take the winding journey back to Ravenscrag. The castle is eerily silent as the descend back into the dungeon, searching for Ulf Gormundr. They find their way along the dark corridor at the bottom of the dungeon to find two jade doors emblazoned with dragons.

Mug puts his sword on the ground and it skitters away. He calls an oath but ignores the sword choosing to retrieve it later. He claps his hands, starts murmuring. He rubs magic warpaint on his hands and face, the orc now looks larger and more menacing somehow.

Two bronze warrior statues lie on either side of the dragon doors. Kaltharnus detects faint magic on the statues. As he raises his hands to complete the spell one of the statues attacks. It brutally wounds him with a swing of its stone sword and the wizard backs away. Battle commences but the things seem impervious to physical harm and Mug damages his weapon attempting to hit one.

The party retreats up the stairs. They realize that Kaltharnus is the only one who doesn’t have a Jade Raven Statue, so that must be why the living monoliths are attacking him.

They reach the wooden bridge over the small river running under the rock floor. Takeo trips and falls into the water, the statutes walk over him but he is unharmed. Mug attempts to jump over but miscalculates and falls in too right on top of Takeo. Caleb walks over and murmurs “…stop messing around..” and disappears leaving a Raven Statue behind him. Mug gets up and runs with the statue back upstairs to give it to Kaltharnus.

Caleb slips back down to the basement and slides the dragon doors open a sliver to see what is inside. A woman in white sits on a chair in the centre of the room, smirks at Caleb, he smirks back. This must be Thorborg Silverscore.

Caleb walks in the room arrogantly, trying to bluff and intimidate her. She responds by turning into a monstrous form and shooting two fire arrows into him. He is suddenly surrounded by ninja and taken by complete surprise. The Chelaxian has no response and is quickly defeated.

She says “Submit!”, Caleb pauses briefly and a light within him dies. He replies “I submit. She fires a final arrow into his head. He uses the sheer force of will not to return to the darkness waiting for him and his healing abilities pull him slowly back from the abyss.

Kaltharnus leads the statues back into the main hall and finally evade them by receiving a Jade Statue from Mug.

The Party reforms at the dragon doors in the basement. Mug opens the door, Takeo moves in behind him and Kaltharnus takes up the rear. The large room is empty initially with just a slight trail of what the party assumes is Caleb’s blood. The Inquisitor is nowhere to be found.

As they all enter and the last foot has crossed the threshold they are ambushed. “Get em boys!” the demonic Thorborg Silverscore shouts and a burst of frost cripples the men before they can begin to fight. She is flying twenty feet off the ground near the center of the room.

The party rally themselves while more ninjas appear from the shadows. They alight silently on the ground near the party only to be shocked and intimidated by Mug’s dominating war-paint and savage battle-cries.

A trail of blood leads behind a black lattice screen. Kaltharnus advances towards it and casts web on the ceiling of the room. Mug and Takeo dispatch a few of the ninjas with powerful blows from Suishen and Mug’s barbarian blade.

The Oni curses at Takeo for wielding Suishen and the sword burns brighter in the Samurai’ deft hands. For a second she seems worried and casts sleep on him and Mug. The fighters are too powerful for the magic to take hold and they fight on.

“I don’t like your arrogance Samurai…”. Thorborg Silverscore fires two arrows at Takeo from the webs.

“Fools, I alone control the Frozen shadows and the Rime Runners Guild!” She bellows at them. Combat with the ninjas continues while she flies above with a bow drawn. “Even the linnorm kings must bow to the will of my masters!” she boasts.

Takeo casts enlarge person and crouches behind the web reading a blow with his long staff. The Oni responds by flying up further to the roof mocking him with a cackle. Everything the party tries is immediately countered and every blow struck seems to heal quickly. The situation seems bleak.

Still looking for the missing Inquisitor, Kaltharnus opens up a hidden door in the south west of the room. The party tactically retreat into the small opening to get some shelter from the deadly fire arrows. Unfortunately something else appears to be deeper in the passage waiting for them. Kaltharnus hears a familiar low guttural growl. They are trapped.

The Oni re-appears and clubs takeo in the face. His Samurai will is the only thing that keeps him on his feet. In response Mug quick draws his black composite bow and looses an arrow of evil outsider bane. It buries itself angrily into the foes chest with a burst of black smoke. Thorborg seems about to collapse, but a reserve of fortitude the party has never witnessed before allows the creature to drag the arrow out. The wound knits and heals over depressingly quickly.

Kaltharnus, now desperate, advances away from the small secret room and retreats back towards the entrance to the dungeon. Fire leaps from his hands as he tries to provide cover and immolate the webbing dragging around the Oni’s feet.

The creature seems uninterested in the wizard and concentrates on the severely wounded Takeo. “Where is your will now Samurai?” she mocks and pounds Takeo again in the head with the giant club. He falls to the ground.

Mug fires arrow after arrow in desperation, raging silently now. A stern look of determination and single-minded bloodlust combined. The Oni is just too strong for him alone. She turns towards Mug and hits him with the club, as Takeo, his body broken, can only look on. The mighty Orc falls from terrible blow to the chest. His tattooed runes fade.

Kaltharnus backs away down the corridor, and tries in vain to summon more magic, or find the right scroll to reverse this debacle. Unable to help his friends and unsure what else to do he starts backing towards the main corridor.

Takeo sits up, spits out blood and teeth and issues a final death-rattle challenge at the Oni, his one last act of honor. He takes a final gulp from his Sake bottle. The club head finds his broken body before he can finish and he slips into unconsciousness.

Kaltharnus flees back up the stairs to the main rooms and then down the cliff side. All the while The Oni’s unearthly cackling echoes behind him in the dark. He stumbles back to camp and wakes Christina and Ameiko explaining hurriedly what happened. They ride off back to Kalsguard for help.

Takeo, Mug and Caleb awake in a cell with their hands chained to posts. A body of a stranger lies nearby.

Thorborg Silverscore is in the room with them. “For every day I wait for reinforcements, one of you will die.” “Now…..where is Ameiko?” The party say nothing, she smirks and leaves them alone in the cell.

Three odd little creatures about three foot tall emerge from a small pool at the other end of the room. They croak a little “mep…mep” sound when startled and emit a blinding light from their eyes.

Caleb breaks his bonds using his inquisition powers and Takeo brakes his through using Samurai technique. They work on freeing Mug too while the weird halfling creatures try to blind them.

The stranger awakes and reveals himself as Ulf Gormundr. He agrees to take them across the spine of the world in return for getting him out of this dungeon.

They manage to free Mug but the powerful Oni comes back into the room with a massive winter wolf. This was the growling, snarling beast they had heard during the battle.

Despite the wolfs terrible stare and Thorborg Silverscores warnings the Inquisitor starts casting a spell. The winter wolf’s response is instant and its ferocious frost breath kills Takeo and puts Mug down again. Caleb is still barely alive as the sounds of fighting echo down the hallway and the Oni leaves the room to investigate. The Inquisitor looks over at Takeo and watches dumbly as the samurai’s eyes fade and his soul leaves the world of men.

Kaltharnus has brought back the Kalsguard watchmen using evidence from Lute Hagersly and the notes about the forged orders from the Rimerunners guild. The guards kill the Oni and free Caleb and Mug. Christina rushes into the cell and quickly performs a ritual to preserve Takeo’s body.

With the Oni dead and Ravenscrag fully cleared, the party and the guards take the loot back to camp. Kaltharnus insists on rewarding the guards with a silver bar each for their help.


Loot:

Hero Points:
Caleb: +2 (Bonus for the in-depth write up)
Kaltharnus: +1
Mug: +1
Takeo: +1

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Swords & Sorcery
...or, "That time Mug became the chew toy in a zombie mosh pit!"
  • The party starts at their camp below Ravenscaeg, as usual.
  • As they’re getting ready to return to Ravenscraeg, Caleb reveals the shocking news that he is leaving on some kind of task… perhaps to get help? He rides away in a cloud of smoke before the party can get any real answers.
  • There is some debate as to whether or not to pursue him, but Ameiko convinces the part that they must press on and return to Ravenscraeg.
  • Once again they climb the great and perilous stairs to the entrance of the mountain fortress. Upon entering the main hallway, for once things are strangely quiet and the party is able to proceed to the lower levels unhindered.
  • Kaltharnus senses magic in the rooms above them, but the party decides to finish exploring below, and Kaltharnus reluctantly agrees for once.
  • Rather than leave an unexplored room and potential enemies at their backs, the party is determined to finally access the locked door, beyond the dark pool. Though prepared to break it down if necessary, Takeo discovers the key to the door within a small barrel of sake that sits next to the doorway. Mug helps himself to some of the sake and Takeo stores some for later enjoyment. Kaltharnus & Ameiko hang back, on the other side of the pool, guarding their backs.
  • Using the key to enter the room, Takeo and Mug find a small, cramped room with a well at it’s center, but otherwise seemingly empty. As they begin to explore further though, two hideous fungus beasts drop from the ceiling, one of which attaches itself to Mug’s face!
  • Takeo engages the second creature, whilst mug struggles to free himself from the first. Finally succeeding, mug dives into the water to get the creatures filth off his body.
  • Hearing their struggles, Kaltharnus and Ameiko come to investigate the disturbance. They can see that Mug & takeo are in trouble, but in the commotion are unable to discern exactly what is going on. None-the-less, Kaltharnus reluctantly wades into the dark pool to assist, whilst Ameiko inspires them with a song.
  • Before Kaltharnus is able to offer any assistance however, Takeo and Mug have already slain the vile fungus beasts, and are attempting to clean their filth from the blades & bodies.
  • Returning to small room to investigate undisturbed, Kaltharnus still senses a magical presence, but it is coming from the well. Cautiously peering into the darkness, he spots something glimmering, lodged in the wall of the well. Using his magic he is able to pull it free and lift it from the depth of the well. Ax it rises from the darkness it becomes clear that it is a sword of great craftsmanship!
  • As it lands in his hands, Kaltharnus is overcome by a strange feeling; He hears faint whispers within at the edge of hearing, but only within his own mind. Gradually the whispers coalesce into a single voice – The voice of the sword… The voice of Suishen
  • Speaking with Suishen briefly, and realizing that they had found one of the items they sought, Kaltharnus suggests retreating to the dojo, where they can converse in slightly more comfortable conditions. Upon arriving he requests that the entire party place their hand upon the magical blade. Though some do so reluctantly, they follow his request. They all begin to hear the same whispers within their minds… That is, except for Takeo, who is overcome with a most unpleasant headache and is forced to step away!
  • To the Scions though, Suishen speaks, revealing it’s true nature. The party tells their tale to the sword. Suishen then tells them that it is it’s destiny to be reunited with Ameiko’s great house, and that it will assist the Scions in restoring Ameiko to her rightful place as Empress of Tien. It will also grant it’s bearer great power, which will grow over time.
  • However, none of the Scions are skilled in the wielding of a sword such as Suishen, so it is decided that Ameiko will bear the sword for the moment, as it is her family’s blade.
  • Kaltharnus then mentions that perhaps it is time to explain the party’s true nature & mission to Takeo, who has proven himself to be nothing other than an honorable soul and comrade. It is agreed that not only will the party do this, but Takeo is to be made a Scion, as they are.
  • Upon hearing the party’s tale, and more importantly the fact that Ameiko is the true Empress of Tien, Takeo falls to his knees and begs forgiveness for not showing proper respect. However, Ameiko bids him rise and request he joins them as a Scion of Amatatsu. Takeo agrees to take on this role and also to protect Ameiko with his life.
  • Before the ceremony can begin, Kaltharnus wards the area, in the hopes that opening the warding box will not reveal them again to the Five Storms.
  • Ameiko takes out the Amatatsu seal from within the warding box and asks Takeo to place his hand upon it. Ameiko then speaks the words to make Takeo a Scion, at which point he is struck by the vision of the Emperor struck down by his own man, who takes his place on the throne as The Jade Regent!
  • Once recovered from the visions, Takeo stands – Now a Scion of Amatatsu, and truly a member of the party. Since she cannot wield it well, Ameiko also blesses him with the honour of wielding Suishen. Takeo draws it from its sheath to inspect his new blade, and as he does so the blade bursts into flame; This sword will serve him well in service of the true Empress!
  • The ceremony now complete, the party decides that it is long past time to press onwards further into the bowels of the keep. They return to the passage behind the hidden door, past the room from which the cursed, undead hand attacked them, and cautiously down the stairs to the next level.
  • Approaching the first corner, the Takeo hears strange shuffling and scraping sounds from around the corner, and alerts the party to be quiet. He stealthily tries to slip around the corner, but his many weapons clash against his armour and he rounds the corner to a group of zombies who are VERY aware to his presence. None-the-less, he prepares to engage them in the narrow corridor as they begin to shamble towards him.
  • Kalthrnus suggests a retreat, so as to avoid combat once more in such a narrow space. However, Mug pays no heed as he is eager to attack his enemies, and attempts to leap past both Takeo and the first ranks of the zombies. Unfortunately, his over-zealousness gets the better of him, and he crashes to the ground in a twist of his own limbs, surrounded by hungry zombies on all sides! They immediately begin to claw, gnash and bite at him as he tries to wildly defend himself from his vulnerable position on the ground.
  • Unsure what best to do, Kaltharnus tries to restrain the zombies by casting a magical web to bind them. His plan is mostly successful, but unfortunately Mug is also caught within the spell and tangled within the web. However, the zombies attack on Mug is at least temporarily thwarted, until they can break free.
  • As Takeo begins to attack the entangled zombies with his flaming blade, a large and mysterious figure appears from around the corner, at the other end of the hall. It appears to be some awful hybrid of orc and troll. It also appear to be a user of magic, as it begins to chant and cast a spell, hurling beams of acidic spray at both Takeo and Kaltharnus.
  • Wounded Takeo fights on, burning the zombies to ash within their bindings with his blade. Kaltharnus however is wounded and retreats back around the corner to recover.
  • At this point, Mug tears free of the webbing and begins to attack the zombies with unrelenting fury, cutting off limbs which twitch and flail upon the ground, as if still alive.
  • The caster attacks again however, but this time smashing his fist into the ground, causing the area of floor beneath Mug, Takeo and the zombies to drop 60 feet, forming a dark pit of blood and rot. Unhurt though, Mug & Takeo fight on, gradually thinning the zombie herd.
  • Having regained his breath and healed some of his injuries, Kaltharnus steps back around the corner to confront the other magic user. But this time, Kaltharnus does not appear to stand alone – Now there are 5 of him! 4 mirror copies stand around him, his true form indiscernible from them. The monstrous spell caster attacks again, but succeeds only in destroying 2 of the illusions. Kaltharnus unleashes an arc of searing fire against his opponent, wounding him and causing him to retreat from sight, into the shadows.
  • While Kaltharnus waits, starring across the cavern to where his enemy retreated and unsure how to now reach him, Ameiko leaps into the magical pit, sliding down the walls to the bottom. With her help, Mug & Takeo finish off the last of the zombies. Takeo prepares his bow and aims upwards, to where he last saw the green-skinned magic user, prepared to fire should he return. At that moment though, the pit spell’s magic is exhausted and the floor rises back to the hallway above.
  • As this happens, their enemy steps back from around the corner, only to be greeted by Takeo rising out of the ground before him, with bow drawn and ready; He lets his arrow fly, and it strikes true in abominations chest, driving him back down the hallway. Mug is not about to miss this opportunity though, and leaps past Takeo to attack. He lands furious blows upon the magic user, who through it all is still able to cast his devilish magics, spraying Mug with acid! In his rage though, the orc is undeterred.
  • Kaltharnus, though his magics are almost depleted, joins the attack and through sheer force of will summons enough power to strike out with an arc of flame once more, searing the accursed magic user in bright and burning agony! …Right as Mug brings his blade down once more, and cleaves the wretched fow into two smoldering halves!!
  • Weary but victorious, the party begins to search through the magic users belongings, and the surrounding rooms. They find some items of value on the body of their slain foe, and some minor trinkets in an unlocked storage closet.
  • However, there is also a locked room which draws their interest. Thinking they are now safe from attack and rather than wasting magics, the party decides to take their time and simply smash the door down. As they rain down blows upon it though, they trigger a trap, and burning oil falls from the sealing, scorching their skin and burning their clothes. Though it leaves some of them quite badly wounded, they all still stand and will perhaps be more cautious the next time they’re trying to break into a locked room!
  • The door to the room now stands shattered, and no longer bars their entry to the room. Inside they find what is surely a treasure room, filled with gold, silver and gems! Too much to carry in a single trip, but perhaps once they have secured the rest of Ravenscraeg, they can take the time to transport this great bounty back to their camp, and then onwards to the caravan…

Items found on orc/troll caster"

  • 1 x yellow potion
  • 1 x grenade thing
  • 1 x scroll
  • 1 x wand
  • 1 x masterwork crossbow
  • 1 x masterwork heavy pick

Items found in the minor store room:

  • 3 x Corvosan wine (20gp each)
  • 1 x spices (40gp)

Items found in the treasure room:

  • 1 x +1 bastard sword
  • 3 x chests of great value, containing gold ‘n’ stuff (50lbs each, no value given)
  • 5 x chests (10lbs each), each containing 20 x gold trade bars (5gp each)
  • 20 x silver bars (50gp each)
  • 23 x gilded horns (15gp each)
  • 1 x orox drinking horn (135gp)
  • 850gp
  • 1979sp
  • 3000cp
  • 1 x sack of adventuring gear (possibly Ulf Gormundir’s)

Suishen Reveals The Ecology of the Oni – Telling you more about the foes who are tracking you down.

Hero Points
Caleb: +1
Kaltharnus: +2 (Bonus for the good writeup!)
Mug: +1
Takeo: +1

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Ravenscrag Dungeon Dojo Ninja Nightmare
  • The party are in theRavenscraeg Dungeon gathered inside the training room/dojo.
  • The sound of soft footprints echo around the wooden flooring of this main room. Glimpses of a shadowy humanoid figure flicker and flash through the light of the brazier.
  • Everyone but Caleb and Ameiko are deaf and this only increases their alarm against the mysterious foe.
  • Out of the shadows is heard “Ravenscraeg will be your Tomb!” and a female ninja appears up in the rafters.
  • Flaming Shurikans fly from her blurring shifting form and whine through the air towards the party with a sickening shriek.
  • Kalthanus and Mug are poisoned by her attacks and the party fights defensively trying to surround her.
  • Caleb and the ninja woman shout a few taunts back and forth, he manages to shake her with his displays of dark ninja trickery. She seems determined to kill him first as a result.
  • After exchanging blows, the deadly ninja’s form breaks into multiple copies of itself. The party cannot tell which is which.
  • Caleb tries to create water around their feet, reasoning that only the real ninja will have footprints and the rest are illusion.
  • The water ploy fails and as a result they have to disperse the clones one by one, wasting time and their already limited powers.
  • The team manage to damage her badly enough to drive her away and she vanishes before they can finish her off.
  • They search the adjoining rooms of the dojo, and find a shrine to Yamatsumi (Tian-Min god of winter, mountains, and volcanoes. His holy symbol is an erupting, snow-capped volcano)
  • Kalthanus succumbs to his poision and collapses, Caleb helps to heal the wizard at the last minute.
  • Caleb finds a forged letter from Svienn Bloodeagle. It gives a man named Omoyani authority over Huskarls in Kalsguard.
  • Kalthanus is weakend but still inquisitive to a fault. After detecting magic somewhere ahead of himself he finds a secret passage, opens a door and is attacked by a giant undead hand.
  • Kalthanus falls again and Takeo drags him out of the passageway while Mug bars the hand from the rest of the team by closing doors in its path.
  • The hand breaks through the two wooden doors quickly but is vanquished as it enters the dojo room.
  • The party retreat back to camp rather than risk going any further while weakened.
    *
    *+Hero Points+

    Caleb: +2 (Thanks for the punctuality on the writeup, bonus hero point – hopefully it creates a good trend ;))
    Kaltharnus: +1
    Mug: +1
    Takeo: +1
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Ravenscrag Again
This is no simple attack for the party.

Around the basecamp fire, the team realizes ominously, it’s to be Ravenscrag once more.

The party has returned to camp once more. Apprehension and unease showing signs of setting in, the team quickly steels their resolve to tackle and conquer Ravenscrag. Ravenscrag is an enormous structure and area, not to be taken lightly.

If the group had any hesitation before its next onlaught, it quickly evaporated and the team was ravaging the Ravenscrag denizens once again. Entering the entry hall, the group defeats a large group of low ranking ninjas in training, as well as honed killers similar to nijas encountered before.

The objective remains the same, however the enemies ranks continue to swell upon each visit, seemingly unaffected.

Much of the familiar groung in the structure is once again trod upon, but the familiarity seems to suit the party better then Ravenscrags inhabitants it would seem.

Spells (Kaltharnus was wiley and moving about a great deal into optimal postions during battle, hacking and slashing (Mug was maelstrom of pain unto the enemy), slashing and hacking (baleful and disturbingly effective demonic attacks from Caleb, more spells (Takeo was huge! and rolled a lot of 1’s!), and the team noticeably more organized and cohesive then previously encountered (Ameiko anchoring the party with song and healing touch).

As the team readies themselves to plunge into the depths of the fortress once more, encouraging signs such as these are sorely needed. The team must plunge much deeper and even more perilously into the lower unexplored depths of Ravenscrag now…

Additional Notes

  • The party descended into the depths of the basement
  • Caleb, using stealth and magicks scouted the area out proficiently
  • A room with a pool was encountered, and several barrels full of water. At the other room a door was discovered – however it was too thick to be broken down despite the strength of Mug.
  • Down another corridor, a small river split the dungeon pathway. A bell hung on the wall on the side the party was on, and on the other side was a plank.
  • Kaltharnus used Mage Hand to ring the bell and a Troll presented itself. It came out and pushed the plank across the opening.
  • The party decided to deceive the stupid creature and succeeded in convincing it that they were minions of Ravenscraeg
  • After crossing the makeshift bridge, the party peeked into the room the troll lived in – it turns out he had a companion and they lived in a blazing hot room that was home to a coal furnace and a large pile of coal.
  • Moving along, the party opened a door adjacent to the coal furnace room which appeared to be set up as a dojo – training hall – where several monks were practicing.
  • Unfortunately, the monks were in range to shout out and alert the trolls and an all out melee broke out.
  • Fearlessly Mug battled the trolls and smote them despite their regeneration, while Ameiko offered an inspiring song and healing assistance.
  • Takeo, Kaltharnus and Caleb attempted to take out three training monks but suffered a beating. Kaltharnus fell in battle and Takeo increased to monstrous size attempting to wield his long naginata – however it proved a fruitless plan against the well trained and mobile monks in the small environment.
  • Eventually the party defeated the monks and were able to gather themselves once more in the training hall
  • However last we left off, the sound of footprints and glimpses of shadowy humanoid figures came darting forth confusingly from the shadows of the room – who is this new foe the party faces and can they defeat them in the shadows?

Hero Points:
Remember you can only have a max of 3, so if you’ve earned more these get discarded. Please try to use at least 1 a session. Be heroic!

Caleb: +1
Kaltharnus: +1
Mug: +1
Takeo: +1

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All Along the Watchtower

Having returned to camp to after rescuing Lute Haggersly, the party rests up overnight. Lute Haggersly is given a horse in order to return to town, though Caleb persuades him not to alert the authorities immediately.

Some of the party still seem slightly disturbed by Kaltharnus’s mysterious return, but seem to accept him for the moment – They need all the help they can get; Even that of a wizard who’s mental state seems entirely unpredictable, and who may be under the influence of unknown magics!

After a nights rest, the part begins the long climb up to Ravenscrag once more. Upon entering the main hall, left empty the night before, a mysterious & shadowy figure now stands before them. He reveals himself to be none other than Krojun, their lost companion. He seems different, however… larger and more menacing than any of them previously recall. Though somewhat angered by their apparent lack of effort to locate him, Krojun declares that he is willing to rejoin the group. So the party presses on, further into the keep and up the stairs to the unexplored higher reaches of the main tower.

As the party gets close to the upper levels, they are once again set upon by 3 of the Oni ninjas. As the party engages them, Mug rushes onwards to the top of the tower, pursued by one of the ninjas. There he comes face-to-face with the BloodFeather raven, who begins to cast a spell, causing a vast blizzard to begin pummeling the room! Mug is blinded and can barely see, as some large entity begins to strike mighty blows down upon him from out of the blinding snow storm.

At this point below, as the rest of the party is fending off the other ninjas, Krojun shows his true colours and summons 3 air elementals that begin attacking the party. The party is driven down the stairs as the air elementals continue to attack. Caleb draws Krojun’s wrath in the form of numerous arcs of lightning striking his frail torso until he can barely stand. Between them Kaltharnus and Takeo are able to drive Krojun and the elementals down the hall and away from Caleb’s battered body. Getting him back on his feet, Caleb retreats into the stairwell leading further down towards the dungeons. Meanwhile, Kaltharnus, Takeo & Ameiko begin to gain the upper hand against the air elementals, slaying them one at at time. They then drive their attack in full force against Krojun. Mug joins them, having decided that whatever is within the upper tower will not fall to him alone on this day.

A strange green mist begins to billow down the stairs from above, slipping down the stair leading to the dungeons, and past Caleb; Considering the situation, he decides that perhaps it is best not to flee alone into the castle dungeons along with this mysterious entity, and rejoins the others.

With the party fully regrouped and attacking him in full force, the badly wounded Krojun retreats back into the main hall. When the party pursues though, they can find no sign of him. Themselves grievously wounded also, they feel that it may be best to once again return to camp and lick their wounds.

Hero Points
Caleb: 3
Kaltharnus: 3
Mug: 3
Takeo: 3

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Up and Down the Tower

Up and Down the Tower

The last ninja is kept alive by Caleb carefully pinching his aortid artery. The man divulges that he was recruited by a man called “Jorgan The Axe” from the bone quarter of Kalsgard.

The party loot the dead trainee ninja finding 70gp, x8 Jade Raven Statuettes (non-magical, 50gp each), x2 Masterwork Theives Tools, x2 Masterwork Daggers, x3 Magical Scrolls and a Gold Ingot (250gp)

They move through to the base of the tower, which turns out to be a laborotory. Inside is a man in a glass case tapping on the inside asking to be released in Abysal. Caleb recognizes that he is actually a husk for a swarm of hell wasps and warns the part to leave him in there.

On the first level of the tower is a small room with a man sitting down with his back to the door. Caleb sneaks behind him and attempts to take him captive but he easily breaks free and transforms into a bear like form. He wields a huge axe, so the party assume that this must be Jorgan. His attacks prove more than a match for Mug and the others as Caleb follows Ameiko back down to the main room below. The party wait for the were-bear to attack hoping they will have more luck in a larger room where they can surround him. The thing does not return.

Kalthanus reappears in different clothes and glowing purple eyes not recognized by the party at first. He had killed the monster in the rooms above. He will not reveal where he has been despite Mug and Caleb trying to pry the information from him by force.

The party find an Oaken Statuette (450 gp) and 4 keys in the ashes of the battle.

One of the keys gives them access to a room below holding a prisoner. They release him and he says his name is Lute Haggersly. He is a merchant and a former member of the board of the Rimerunners guild. He voted against Thorborg Silverscore and was captured and brought here. Some large grey like monster (most likely a troll) has been testing potions on him.

The doors at the back of the hallway lead out to a garden area with a path leading back into the forest.

EXP:
Caleb600XP = 400 (Killing Jorgan the Axe) + 200 (Freeing Lute Haggersly)
Kaltharnus600XP = 400 (Killing Jorgan the Axe) + 200 (Freeing Lute Haggersly)
Mug600XP = 400 (Killing Jorgan the Axe) + 200 (Freeing Lute Haggersly)
Takeo600XP = 400 (Killing Jorgan the Axe) + 200 (Freeing Lute Haggersly)

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Entering Ravenscrag

Kalthanus, Caleb, Mug, Takeo, Ameiko and Helgarval enter the castle stealthily. The first room is large and has 2 levels to it.

Mug and Takeo are not able to keep hidden for long and are attacked by Ravens that roost in the ceiling above the main hall.

Mug breaks down the door to a store-room which alerts the guards, Ameiko attacks them as they rush out of their chambers.

Caleb unleashes a blistering invective, his foul words burst in a shock-wave of dark fury in the hearts and minds of his enemies. The words carry such such force and hate that some of those affected being to self-immolate.

Kalthanus wanders around the first room as if in a daze and silently vanishes in a flash of purple light.

Mug is surrounded by men in trainee Ninja clothing and almost brought down but Takeo, Helgarval and Ameiko come to his aid.

Caleb and Takeo corner the last enemy in one of the chambers to the side of the main room. All the other’s hear from the room is Caleb quietly and ominously soothing the man as he dies with a mournful “shhhhhhhh.” The interrogation has begun.

EXP:

Caleb1000XP = 1000 (Killing the Ninjas/Trainees & Raven Swarms) = 18290 + 1000 = 19250XP
Ameiko1000XP = 1000 (Killing the Ninjas/Trainees & Raven Swarms)
Mug1150XP = 1000 (Killing the Ninjas/Trainees & Raven Swarms) + 150 (Badass jumping off top balcony killing blow)
Takeo1000XP = 1000 (Killing the Ninjas/Trainees & Raven Swarms)

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The Stairs of Ravenscrag

Session date: Saturday, February 23rd, 2013
Here is a map of the current situation.

Stairs

The party advances through the night towards the dark stairway of Ravenscrag. Their bodies are lashed together loosely with a length of rope to help ensure that they do not lose anyone over the side.

At the second landing of the winding staircase the party disentangle themselves from the rope as they begin to detect something awaiting their approach. Iorie stealths up to the third precipice and see a gigantic winged insect with its back turned to him. He retreats back a few steps and his foot causes a tiny “creak” in the boards, he signals the rest of the party of the danger in front. Caleb stealthily closes the distance between himself and the monk ready to assist. Takeo heeds the warning too but as he stops he puts a little too much pressure on the ball of his foot and the weak board of the rope bridge snaps with a very audible crack.

The creature – a Spider Eater, alerted by the noise, launches into the air but finds Caleb‘s star knife waiting for it as it rises up. The multi-pointed blade glows with dark crackling fire and gives off acrid smoke as it buries itself painfully into the insect’s flank and rips out again returning to the Inquisitors hand. Following the trajectory of the projectile back to it’s owner the Spider Eater slams its stinger through the ropes and impales Caleb. The Chelaxian groans as the thing wrestles with him and his face becomes even more ashen than usual. He drops to the floor as it releases its grip and flies a little distance away making a satisfied hiss. He seems dead.

Kalthanus tracks the action and summons a giant spider to counter this large threat. It pops into existence between himself and the giant flying insectoid and does its best to web the thing. Unfortunately it has little effect and the larger spider-eater easily rips apart any webbing. The spider crawls up the wall further up and hisses while Iorie’s arms blur and shurikens strike the head of the Spider-eater, one of which buries itself in a cluster of eyes.

Mug throws his hunting spear into the side of the Spider-eater successfully wounding it and allowing him to drag it closer. Unfortunately it uses his lack of balance to counter-attack and stab at him with its deadly stinger. A similar fate to the Inquisitor seems about to befall the Ork, yet as the stinger does penetrate his skin it doesn’t have any further effect and the Ork flies into a rage.

Kalthanus is bracketing the Ork and the monster and solemnly concentrates the magical energies coursing through him into a powerful burst of flame that lashes against the creature momentarily distracting it. Takeo bravely rushes in to take advantage of the surprise and smites its wing as it lets out a baleful squealing sound.

With his hunting spear still impaled into the creature Mug launches himself off the platform at it. In a massive leap, he draws his punching dagger in an arc. As he connects with the beast in mid air with the dagger, driving it home again and again into the things face, with the other hand he wraps the rope over and under its massive wings and drives them both down onto the first platform below them.

Kalthanus watches the Ork and says a silent thankful prayer that they were not roped together while he did that. He wonders ponderously over to Caleb and checks whether the dark Inquisitor is dead. Iorie seems to know what is wrong and soaks some bandages in anti-toxin. As the bandages touch Caleb’s face a tiny bit of colour returns and his blackened eyes flash open. His mouth, a second before a mournful frown, is now a smirk again.

The party re-unite to find themselves on the next platform of the stairway, they start to walk up to the next platform noticing that the spider eater had completely devoured all the wasps that they saw on their scouting efforts the day before, the nest stands mournfully empty in the looming shadows.

As they walk on, the moon comes out from behind the dark clouds of Ravenscrag’s skies and what once were shadows melt into the figures of humanoid shapes. They are ambushed and taken by complete surprise. Takeo is the first one attacked and a shiny burst of metal lunges out of the cliff face from nowhere. But the Samurai seems impossibly quick and the blade is deflected. The wizard Kalthanus is not so lucky and a large burst of blood erupts from his side with no apparent cause.

Iorie is at the back of the group and he barely notices as a small dart implants itself into the monks exposed neck. His skin turns pale and he drops to the floor unconscious and silent. A dark shape bounds over him towards the others.

Helgarval the Angel is out of his element and does his best to aid his companions as they are each in sequence ambushed from out of the night. He moves from skirmish to skirmish using his limited elemental powers to afflict the Oni with a cold frost.

Takeo continues to deflect the blows of the ninjas around him matching their dexterity with ease and grace, a small frown of concentration disrupts the otherwise calm demeanour. He drops his Katana and draws Whispering Shriek which unfortunately opens up the smallest of gaps in his defense that allows a sword swipe to connect on his leg. The samurai responds with thrust to the Oni’s gut which is aided by Helgarval’s graceful aura.

Caleb Clay’s attack comes from in front of him and his star-blade dances quickly, parrying the blows of the assassin while his dark spiked chain snakes its way out from his sleeve. For a split second he perceives the threat as the figures seems to blur in and out of focus around him and their black eyes and beaks are distinguished. “Oni!” he shouts as the chain lashes out from his sleeve, but it goes wide over the ninjas shoulder harmlessly. Suddenly the Oni is below his reach and he feels his legs go out from under him. He barely manages to hold on as he finds himself dangling off the side of the rope-bridge; a new gash has opened up on his side and he bellows in pain. A dark anger bursts forth from his eyes as he pulls himself back up, taking another few minor strikes from the ninjas Katana. He manages to drive the spike through the Oni in response and hears a satisfying pained squawk. Mug moves past Caleb and buries his sword into the Oni and pinning him to the rock wall, after taking a blow in response it only serves to enrage him more. Caleb watches his companion furiously raging blows against the bird man, who dies in a terribly violent flurry of feathers and blood. The display pleases him as he anticipates the ninja behind him will attack and prepares himself for it. But, just as he begins to think the ninja has vanished again he drops his defense to look around and is rewarded by a blade somehow burying itself into him from nowhere. Mug rips the sword out of the very dead Oni that lies as a pile of bits on the side of the bridge and turns round in a elegant arc with his blade, decapitating the ninja stabbing Caleb. He then stalks confidently towards the last Oni who seems slow and unsure of himself all of a sudden.

Takeo closes the distance to the last Ninja as Kalthanus blasts him decisively with a ray of blinding white light from his staff. The whispering shriek pierces the Oni’s stomach with a sickening slash and the ninja’s muscles all collapse at once leaving his body to tumble over the edge. A squawky wilhelm scream is heard echoing from the sides of the cliff.

Kalthanus pours a potion of healing down Caleb’s throat and hisses a warning. “You owe me Chelaxian….”

EXP:
Caleb950XP = 320 (Killing the Spider Eater) + 480 (Killing x3 Tengu Ninjas) + 150 (Session writeup) Current XP = 17340 + 950 = 18290XP
Iorie800XP = 320 (Killing the Spider Eater) + 480 (Killing x3 Tengu Ninjas)
Kaltharnus800XP = 320 (Killing the Spider Eater) + 480 (Killing x3 Tengu Ninjas) – Total: 15628 XP
Mug1000XP = 320 (Killing the Spider Eater) + 480 (Killing x3 Tengu Ninjas) + 200 (Badass Killing Blow)
Takeo800XP = 320 (Killing the Spider Eater) + 480 (Killing x3 Tengu Ninjas)

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The Stronghold Revealed
Sometimes wizards CAN be theives!
  • After Caleb was unable to find what they were looking for within the Rimerunners Guild, Kaltharnus was persuaded to use his magicks in order to enter unseen and unlock the managers office. Within the office he discovered Uksahkka, bound and gagged. He freed her and they escaped, returning to the party.
  • Unfortunately, Uksahkka had little helpful information to share with them. It was also pointed out by Helgarval, that they had overlooked what may have been a rather important store room within the manager’s office.
  • It was decided then that they must return to the guild once more. However, since the guild would clearly be on alert this time, a distraction would be required. It was also decided that the guild would least expect a break in by the light of day!
  • Whilst Caleb enters the Rimerunners Guild via the front entrance and proceeds to distract the management and much of the staff by causing a scene, Kaltharnus enter invisibly and proceeds once more towards the managers office.
  • Using his wizardly arts, he is able to enter again unseen. Upon study, it is revealed that the “closet” within the managers office in fact contains a secret trapdoor, leading to a hidden store room on the 2nd floor. The store room contains only a single strongbox. Once breached by his potent magic, Kaltharnus discovers it filled with both documents and much gold. With little time to spare, he manages to stuff the entire contents into the various pockets, satchels and folds of his robes, before making haste to exit the building.
  • The party then returns to the caravan to analyze the documents. With Uksahkka helping to translate, several items are learned:
  • Between them, the party is able to locate Ravenscraeg – About a days ride to the South.
  • Taking what supplies they need to setup a small camp, the party rides out to seek Ravenscraeg.
  • They enter the swampy lands to the South and are met with some small trouble from the local wildlife, but thanks to horses and fire it causes them little problem.
  • Upon finally reaching Ravenscraeg, resting atop a 100 foot cliff, they make camp at the base of the cliff and begin to explore…

EXP: THIS INCLUDES XP FOR THE PREVIOUS SESSION
Caleb1450XP = 300 (saving Uksahkka) + 600 (successfully infiltrating the Rimerunners Guild) + 400 (killing an innocent swamp creature) + 150 (orchestrating the infiltration of the Rimerunners) + (PS. Caleb cheated and levelled up too soon – again)
Kaltharnus1450XP = 300 (saving Uksahkka) + 600 (successfully infiltrating the Rimerunners Guild) + 400 (killing an innocent swamp creature) + 150 (using your clever magicks to infiltrate the Rimerunners) – Total: 14828 XP (14678 + 150 bonus)
Mug1300XP = 300 (saving Uksahkka) + 600 (successfully infiltrating the Rimerunners Guild) + 400 (killing an innocent swamp creature)
Takeo1300XP = 300 (saving Uksahkka) + 600 (successfully infiltrating the Rimerunners Guild) + 400 (killing an innocent swamp creature)

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